![]() ![]() It captures a similar design premise to The Gliding in Sable, in that every action implicitly channels into your main goal. All of these primary and auxiliary details reinforce how important each page is in the grand scheme. Similar to concentric circles, each of these contextual elements reminds you of what’s at stake: her personal curiosity, familial sacrifices, the village’s approval of this journey, and the preservation for the future to dissect and appreciate. Although the protagonist (voiced by Maureen Adelson) and her mom (voiced by Phyllis Gooden) have tranquil temperaments, there’s an aquifer of passionate emotion between them and this unique scenario.īefore even fiddling with your vintage recorder and camera, these background dynamics have already layered so much to your place within this world. There’s something so poignant about being a “memory martyr,” of losing a small part of yourself, that’s so effectively communicated by this too. Not only do interactable items have a story to tell, they’re also a potential sacrifice that your mother’s willing to lose. This strange affliction can be repelled with a special pendant however, that requires someone offering past memories of their own. Strolling outside the town’s limits comes with potentially losing your mind. What narrative designers Jane Tan, Kevin Sullivan, & Megan Hutchinson pair with this opening is an important sacrifice. ![]() Plop a character in their room, have some internal monologue for every important doodad in arm’s reach, and you have an establishing scene. The walking sim template of exploring an enclosed space & interacting with various trinkets for development is quite basic and effective. This additional context, framing everything as an interactive epistolary tale, is further expanded by the seemingly-typical opening. Its subtitle, “ A letter to the future ,” is shown with an unknown man rifling through her belongings and opening the scrapbook. Equipped with the clothes on her back, a bicycle, and the recording equipment she can carry, she leaves her secluded homestead behind.īut that chronological beginning isn’t the actual start of SEASON. Her goal is simple: to record, photograph, sketch, and write in her handy-dandy scrapbook for future generations to craft a time capsule/travelogue for this season. Now, the background, those little things, are the core to this team’s serene sophomore outing and it speaks louder than any on-air personality that such a creative heel-turn feels more consistently engaging.Ī new prophecy has been foretold: the end of the current “season” is nigh! The importance of these supposedly-cataclysmic epochs, this seasonal renewal process, isn’t initially clear, but it compels the protagonist to venture from the quaint Caro Village and into the vast wilderness. Hell, the e-sports announcer was vital in delineating it from the competition upon its E3 reveal. ![]() In Scavengers Studio’s first outing, Darwin Project, such sounds might serve as mere background to intense Battle Royale bouts being recorded for televised entertainment. Rusting metal support struts creaking against a strong gust of wind. An old-timey radio jingle played on a loop. Experience a touching story as you witness the last breath of different cultures.By Lee Mehr, posted on 26 January 2023 / 2,265 Views.Wind your way through stunning landscapes on your bicycle.Collect artifacts, make recordings, and discover the secrets of the world of Season.Explore a beautiful and poetic fantasy world.Meet a diverse cast of characters on your way, who will change the course of your story.Find out what caused the last collapse and what might cause the next one… You will be immersed in different societies that will make you discover the mysteries of the world of Season a surreal version of the mid-twentieth century, where thousands of years have passed without any progress. Your quest will lead you to discover a new world unknown, yet familiar. Your goal? Protect these treasures from being forgotten. Through a solitary bicycle journey, form your own memories, your own vision of the world around you. Collect artifacts and memories before a mysterious cataclysm washes everything away…ĭocument, photograph, draw, and record life. Through the eyes of a young woman leaving a secluded community, you explore the wider world for the first time. SEASON: A letter to the future is an adventure video game developed and published by Scavengers Studio.Ĭlose your eyes, take a deep breath, and let yourself be carried away by the great journey of Season, a third-person atmospheric adventure bicycle road trip game. ![]()
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